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(workshop)BlobFactory: Digital Pneumatics

collaboration with: Daniel Lenz

XIX SIGraDI Florianopolis 2015

For this workshop the architects invite to reflec conceptually about the specific geometry of a B.L.O.B., using as a starting point to feed the discussions Brian Massumi's article 'INTERFACE AND ACTIVE SPACE: Human-Machine Design", from the Proceedings of the Sixth ISEA - International Symposium on Electronic Art (Montreal, 1995). From Greg Lynn effort in teoreticlly describe the specific geometric qualities of a metaball or a blobmodel, to parametric modeling using Grasshopper for Rhino 5.0 and digital fabrication, the workshop includes hads-on experimental modeling strategies.

if you are interested in this workshop, please contact Clarissa Ribeiro  directly via email: